New & exciting Snapchat from across the globe | Marketing Mag https://www.marketingmag.com.au/tag/snapchat/ Australia's only dedicated resource for professional marketers Fri, 17 Feb 2023 03:29:45 +0000 en-US hourly 1 https://wordpress.org/?v=6.3 https://www.marketingmag.com.au/wp-content/uploads/2022/05/MK_logo-80x80.png New & exciting Snapchat from across the globe | Marketing Mag https://www.marketingmag.com.au/tag/snapchat/ 32 32 Snapchat X ReachOut – helping the LGBTQIA+ community in identity and allyship https://www.marketingmag.com.au/featured/snapchat-x-reachout-helping-the-lgbtqia-community-in-identity-and-allyship/ https://www.marketingmag.com.au/featured/snapchat-x-reachout-helping-the-lgbtqia-community-in-identity-and-allyship/#respond Thu, 16 Feb 2023 22:55:19 +0000 https://www.marketingmag.com.au/?p=25822 Snapchat has partnered with ReachOut in a battle to combat youth mental health by bringing allyship front and centre on the social media platform. 

WorldPride Sydney 2023 is just around the corner, with the social media giant creating a loud presence on its app to celebrate the LGBTQIA+ community. 

As Pride celebrations begin kicking-off this Sunday, Snapchat and ReachOut are launching an in-app augmented reality (AR) experience. The feature will focus on allyship and educate users about how to be a better ally to the LGBTQIA+ community.

Users will be able to access a ‘Face Lens’ called ‘Under One Sky as an Ally’, where Snapchatters will be able to utilise the power of AR to share with their closest friends and family in a bid to show they are a proud LGBTQIA+ ally. 

Snapchatters will be able to access vital information through ReachOut’s Allyship information hub. The social media platform reaches a community of more than seven million Australians, including 75 percent aged between 13 – 34. The company outlines the importance of showcasing an allyship between Gen Z and young Millennial users. 

Snapchat’s APAC head of policy, Henry Turnbull commented on their excitement of bringing forward this campaign.

Turnbull says, “At Snap we believe it’s really important to promote the safety and wellbeing of LGBTQIA+ people and the wider community. It’s great to be able to support ReachOut, who are doing critical work in this space, to share meaningful resources with young people.”

As Pride celebrations begin around the world, ReachOut director of marketing and fundraising, Tracey Campbell comments on the importance of this campaign with Snapchat.

“ReachOut is excited to be partnering with Snap during Pride to encourage young people to be good LGBTQIA+ allies. Around 35 percent of young people accessing ReachOut’s youth mental health and wellbeing services identify as LGBTQIA+.”

Campbell continues, “Being a good ally and doing what you can to call out discrimination can help young people in the community feel supported. We are proud to be working alongside Snapchat to help spread this message and encourage strong allyship.”

 

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Snapchat introduces Louis Vuitton and Yayoi Kusama collection to life through AR https://www.marketingmag.com.au/news/snapchat-introduces-louis-vuitton-and-yayoi-kusama-collection-to-life-through-ar/ https://www.marketingmag.com.au/news/snapchat-introduces-louis-vuitton-and-yayoi-kusama-collection-to-life-through-ar/#respond Tue, 31 Jan 2023 01:02:27 +0000 https://www.marketingmag.com.au/?p=25596 Snapchat has partnered with Louis Vuitton and Yayoi Kusama bringing the latest collection to life through Augmented Reality (AR).

Japanese contemporary artist, Kusama, has her signature painted dots across iconic monuments around the world including the Eiffel Tower in Paris, Statue of Liberty in New York City and Tower Bridge in London. 

The Painted Dots range is a signature motif of the 93-year-old artist representing the collaboration between Kusama and Louis Vuitton. The dots in the collection use a technique that gives the pattern of a realistic hand-painted effect.

Snapchat’s Landmarker Tech was created in 2019, utilising 30 beloved sites around the world allowing creators to build designs suited for AR. Following the creation of Landmarker Tech, Local Lenses was introduced in 2020, allowing users to splash AR paint across the buildings of London’s Carnaby Street. 

Snapchat recently partnered with UK’s Black Cultural Archives and Kugali Media showcasing important moments, figures and stories of Black British history lying behind Trafalgar Square. Snapchat outlines that its AR technology is built to tell stories, allowing creators to anchor Lenses to local places they care about, from statues to storefronts, stories are told to enhance their communities. 

This is not the first time that Snapchat has partnered with artists and brands. They have a long history of partnering with artists such as Christo and Jeanne-Claude, Jeff Koons, the UK’s richest artist Damien Hirst and Mark Bradford, who have all applied their artistic magic in merging digital and physical worlds. 

Through this iconic collaboration, Louis Vuitton is taking advantage of bridging the gap between both physical and digital worlds through Snapchat’s AR technology. It allows artists to experiment and reach consumers in new ways bridging their arts to new audiences and stepping inside new worlds. 

If you’d like to discover more on Snapchat’s AR campaigns, and the most recent Lens that transforms Snapchatters into Avatars. 

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Snapchat and Adidas announce first-ever buyable Bitmoji fashion drop https://www.marketingmag.com.au/featured/snapchat-and-adidas-announce-first-ever-buyable-bitmoji-fashion-drop/ https://www.marketingmag.com.au/featured/snapchat-and-adidas-announce-first-ever-buyable-bitmoji-fashion-drop/#respond Tue, 06 Dec 2022 22:20:16 +0000 https://www.marketingmag.com.au/?p=25244

Snapchat wants users to express their “digital identity” with a first-of-its-kind drop of Adidas apparel for Bitmoji avatars.

Until Saturday 10 December, Snapchatters can use 250 Snap Tokens to claim an exclusive Adidas track jacket in the brand’s recognisable yellow colourway, featuring the adidas web3 logo and black stripes on the sleeves.

Those who “cop the drop” within the limited time frame can sport the jacket even after the drop ends. 

Bitmoji fashion collabs

Adidas is among a growing list of brands exploring web3 fashion via Bitmoji. Snapchatters have already had the ability to show off their fashion style because of previous collaborations between Bitmoji and Carhartt, Converse, Crocs, Ralph Lauren and more.  

The Adidas Bitmoji jacket follows a previous collection of Adidas x Bitmoji fan gear for the World Cup. But what makes this new drop unique is it marks the first time users can pay to buy clothes for their Bitmoji globally, according to the partners.

“We are thrilled to introduce this first-of-its-kind Bitmoji Drop in partnership with adidas,” says Snap Inc.’s director of Bitmoji strategy, David Rosenberg.

“Unlocking new Bitmoji Fashion experiences presents an exciting opportunity for Snapchatters to get access to exclusive digital fashion and express their unique digital identity, and a new frontier for innovative brand partnerships at Bitmoji scale.”

Adidas in the metaverse

Adidas has had a strong web3 presence since entering the metaverse in December 2021.

‘Into the Metaverse’ (ITM) was the brand’s first collection to feature a mix of digital wearables and physical clothing. The digital items were sold as NFTs produced with collaborators such as Bored Ape Yacht Club and gmoney.

One year on, adidas has collaborated with Prada on another NFT project and launched its own personality-based, AI-generated avatar creation platform Ozworld. In November, Adidas Originals also introduced ‘Virtual Gear’. This was the first-ever collection of digital apparel from the three stripes made to meet its shoppers’ “desire for profile picture styling”.

“Today, in partnership with Snapchat, we add to a growing collection of virtual styling with the opportunity for anyone to style their Bitmoji with the adidas ITM track jacket to flex their three stripe life virtually,” says VP of the Three Stripes Studio, Erika Wykes-Sneyd.

As Adidas continues to embrace web3, it will be interesting to see the brand’s next digital iteration.

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Snapchat launches Avatar Lens to explore Pandora https://www.marketingmag.com.au/featured/snapchat-launches-avatar-lens-to-explore-pandora/ https://www.marketingmag.com.au/featured/snapchat-launches-avatar-lens-to-explore-pandora/#respond Wed, 23 Nov 2022 23:19:03 +0000 https://www.marketingmag.com.au/?p=25104 Amid celebrations of the highly anticipated film Avatar: The Way of the Water, Snapchat and Disney have partnered to create an AR Lens that turns any Snapchatter into a Na’vi. 

Snapchat is no stranger to using custom augmented reality in its app, as it tries to elevate entertainment with the magic of AR.

Avatar is still the highest grossing movie of all time. Directed by James Cameron, the film concluded with a gross revenue of $2.749 billion. After more than 12 years, the sequel will hit the cinemas on 15 December 2022.

How will the Avatar Lens work?

Every Snapchatter will get a personalised experience as the Lens incorporates machine learning – specifically “generative adversarial neural networks”, to put it simply. It uses advanced computer vision technology and 3D graphics to transform Snapchatters in real-time.

Their mouth, eyes, head shape, hair and skin will transform with the Lens. The user will be living their dream of becoming a true Avatar with a blue-striped face – straight from Pandora.

Entertainment meshed with AR

The leading category that leverages AR technology on Snapchat is entertainment. Snapchat has released information on how it capitalises on incorporating AR technology into its platform. Theatrical campaigns that used an AR Lens in 2021 saw an incremental reach of 32 percent. 

According to Snapchat, brands that have developed AR experiences are 41 percent more likely to be considered by customers. These AR experiences invite users to learn more about the film characters, exploring new digital worlds, and experiencing directorial style and storytelling in a more personal and immersive way. 

Snapchat also indicated that AR delivers almost two times the levels of visual attention compared with non-AR equivalents, which leads to more improved memories and more powerful responses from customers. 

You can explore Snapchat’s Avatar Lens through here.

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Is social comparison healthy when it comes to marketing exercise? https://www.marketingmag.com.au/social-digital/is-social-comparison-healthy-when-it-comes-to-marketing-exercise/ https://www.marketingmag.com.au/social-digital/is-social-comparison-healthy-when-it-comes-to-marketing-exercise/#respond Thu, 10 Nov 2022 03:50:18 +0000 https://www.marketingmag.com.au/?p=24945

“Your friends are dreaming it, you’re doing it,” a Nike Run Club ‘coach’ tells you after you hit stop on the app at the end of your jog.

It’s one of many pre-recorded messages the app likes to trickle through user headphones while post-run endorphins pump. 

Some Nike coaches congratulate users for beating personal bests, like track athlete Mo Farah offering compliments on their speed.

Some, like the one above, give runners a boost for getting fitter than their friends.

Healthy competition is a fairly innocent motivation to get active. But at what point does healthy competition become unhealthy comparison when it comes to exercise-related marketing from brands or social platforms?

The Nike Run Club app

Nike first released its running app for iPhone in 2010. Since then, it has offered guided runs and workout tracking to users, as well as the ability to connect with friends on the app.

Nike Run Club offers a sense of community to runners, who are most likely alone IRL when they use the app. It invites them into Nike’s brand story and, through this investment, encourages their loyalty. 

The app also uses gamification elements like badges and rewards that promote user engagement, including that positive reinforcement from coaches.

But at the same time that Nike claims to build a community, it’s in users’ ears with messages that reward them for lapping lazy friends, leveraging the same old power of social comparison that has come to plague self-worth in the social media age.

Strava and Snapchat

Infiltrating everyday social feeds, Nike Run Club’s competitor Strava announced a partnership with Snapchat last week.

Stats from the fitness-tracking social app can now be boosted further via Snap’s Strava Activity Lens. It works by connecting directly to Strava profiles so “each time you finish a run, hike, or cycle, your workout will be waiting for you to share on Snapchat,” the duo’s media release reads.  

Is it really a big deal?

Criticising brands and social apps for encouraging workout sharing might sound very “I wish I could bake a cake filled with rainbows and smiles and everyone would eat and be happy”.

Of course, some people get a lot of healthy benefits out of sharing their fitness journeys.

Posting might keep them accountable to their own goals, for example. And seeing others humble brag about a bike ride probably rolls right off some people’s backs, or even offers them the inspiration they need to improve their health.

Strava appears to be a relatively safe space in which to achieve these things. While there’s competition to get the fastest time on set routes, and plenty of visibility around how much others are exercising, there’s also a positive sense of camaraderie in the interactions.

At the very least, people know what they’re in for when they open Strava. Flowing Strava over to Snapchat is a different story. 

The activity lens subjects family and friends to personal health statistics, giving them another opportunity to compare their bodies with others. Do we really need more of this in 2022? 

That urge to compare is very real and damaging to some people’s self esteem. Numerous studies have linked viewing fitspiration content to poor body image. One 2019 study from Canada’s University of Windsor that found that fitspiration is just as bad as thinspiration for young women’s body satisfaction.

A better mental health approach for marketers

A recent AusPlay survey of 20,000 people found that mental health is a common and growing driver of participation in sport and physical activity.

From the 2020-21 to 2021-22 period, there has been a significant increase in mental health as a participation motive across different genders and age groups in Australia.

Perhaps it’s a trend marketers in this space should pay attention to, not least to implement a bit of corporate social responsibility, but to better motivate audiences to get active, buy their sports apparel or use their apps. 

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